• Game: Nightfall Beta Four


    The 4th edition of Nightfall has been released with a whole bunch of extra features.  If you like 2d tower defense platforming hybrids, you will probably like this one! Info below on what was added, or get it over here!



    - Added position cooldown (for building) after collecting or breaking a structure. This prevents the old 'trick' of instantaneously replacing structures when they're low on health.
    - Light Torches now show their area of effect. Completely necessary to build your strategy!
    - Lower drop rate for potions and power-ups. It just felt like a grocery shop before this!
    - Collecting structures now restores half of its energy cost. Pretty convenient!
    - Added air dash. Double-tap the direction keys while in mid-air to extend your jumps!
    - Enemies' AI improved. No more 'all I do is attack the player' AI.
    - Shadowbolts and some bosses can now stun the player/mercenaries. You better be prepared!
    - Items and structures can now be sold. Need some extra money? Check it out!
    - 'Force night' option now gives some extra money in Normal mode. Forcing night is somewhat rewarding now!
    - Creative mode now features double money gain. It's Creative mode after all.
    - You don't lose lives anymore by falling off the map. Now you can be less worried while playing as a non-pegasi!
    - Added 'Game speed' option (F5). Would you like to fast-forward? Or maybe slow things down a bit!
    - Game is now slightly faster by default. It feels way more active!
    - Added 5 seconds of invulnerability and invincibility after losing a life. Those 5 seconds can make a huge difference!
    - Added Adventure mode (map 1). Explore the pre-made maps, collect the keys and find the exit! That's right, a whole new game mode for when you're tired of building!
    - Added hard mode. For you crazy guys who want the game to be even harder.
    - Added new skills and achievements. You gotta love Wave Attack!
    - Greatly improved overall performance. This took its time, but I'm really glad to say the game's performance has been GREATLY improved. And I mean A LOT.
    - The world now gets regenerated every 25 nights. I've had this idea for quite some time now. The whole world terrain gets re-generated after the 'big' bosses. Your stats, money and inventory don't change, though! Just the terrain and structures. You better start rebuilding before night falls again!
    - Your attacks now bounce off structures. All of them.
    - Other minor changes and bug fixes. And everytime I say this, I mean A LOT of minor changes.